Red Room Blog

Upgrading Your Plug-ins to CS5/64-bit Compatibility
By Aharon Rabinowitz
Published on Wednesday, April 28th, 2010

Hi folks – We know there’s been some confusion regarding the CS5/64-bit transition, and product upgrade pricing, so we thought we’d try to answer your questions with this short video:


Tags: , , , ,

 

2 Responses to “Upgrading Your Plug-ins to CS5/64-bit Compatibility”

  1. Ian Douglas Says:

    I have already made the decision to upgrade ( a no-brainer really!). I have just started to download Trapcode Suite upgrades. Can RedGiant please put the version numbers in the download names as it is very unhelpful not knowing which version is which?
    Of course I get around this by renaming them myself but this is time consuming.

    RG please do this!

    Aharon – Nice presentation very smooth and professional.

  2. Paul Says:

    Just a little customer feedback to chew on: Those of us (many) who flocked to Premiere CS5 for its CUDA GPU acceleration, so that plug-ins do not anymore require rendering for on-the-fly HD playback, any new plug-in that fails to take advantage of this feature in the new Mercury Playback Engine is a non-starter.

    Your development team should have taken this into account.

 

Leave a Reply