Starglow works great with particles! These particles were created with Trapcode 3D Stroke. Shine was used for initial coloring, and Starglow to make the particles look like small stars with orange, red and purple rays.
Psunami Starglow Reveal
This movie illustrates how Starglow can be used to make CG renderings look more realistic. We used a water loop created with the Red Giant Psunami plug-in. Starglow was applied with the "Warm Heaven 2" preset, a streak length of 9.0, and a threshold of 115.0 to generate a realistic reflection off the water surface.
Starglow Text Reveal
In this example, two instances of Starglow were used on top of a logo created with 3D Stroke. The first instance provides the long faint streaks on the text in the background, while the second uses the Mask control with an animated centerpoint that moves back and forth across the logo and appears to light up the text.
Video: Nature By Numbers
Nature by Numbers - by Cristóbal Vila
A SHORT MOVIE INSPIRED ON NUMBERS, GEOMETRY AND NATURE. Go to etereaestudios.com if you are looking for more information: the theory behind the movie (Fibonacci, Golden Ratio, Delaunay, Voronoi…), stills and screenshots showing the work in progress. There are lots of free training materials and 3D workshops, too ;-)
Trapcode Shine and Starglow were used to enhance the highlights, and Knoll Light Factory was used for Lens Flare generation. Some before and After images:

