Magic Bullet Looks

   

1.2

   
 

Compatibility

Updates

Keep up to date with the latest version of Magic Bullet Looks. View Updates

System Requirements

Our tests have shown that Red Giant products perform best when used with the system configurations listed below. Although many of our products will run on older or less-powerful systems, the configurations listed below are the minimum system requirements for which we will provide technical support.

Apple Macintosh

Mac OSX 10.4.11 and later*
Power Mac G5, Mac Intel
1 GB of RAM
30 MB of Hard Drive space

 

*Updating from Mac OS X 10.5 to 10.5.2 or later will in most cases solve compatibility issues. Please update your operating system before contacting support.

PC / Windows

Windows XP SP1 or later

Windows Vista 32-bit and 64-bit
Pentium 4 2.4 GHz or faster (or AMD equivalent)
1 GB of RAM
30 MB of Hard Drive space

Host Applications

Magic Bullet Looks runs in a variety of host applications. Each purchase and serial number allows the owner to use the product on more than one host application but only on a single computer at any one time. Except where noted, the features are the same in all systems and host applications.

 

Adobe After Effects CS4, CS3, 7
Adobe Premiere Pro CS4, CS3, 2.0
Apple Final Cut Pro 7, 6, 5.1.4
Apple Motion 3.02, 4
Avid Xpress Pro/Media Composer 5.6+,2.6+

Sony Vegas 7, 8

 

 

Please ensure that the host version is compatible with your operating system. Check with your application provider for specifics.

 

Adobe After Effects Compatibility
Host OSAfter Effects 6.5After Effects 7After Effects CS3After Effects CS4
Mac 10.6 (Snow Leopard)   
Mac Intel 
Mac PowerPC 
Windows 7 32-bit  
Windows 7 64-bit  
Windows Vista 32-bit  
Windows Vista 64-bit  
Windows XP

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Adobe Premiere Pro Compatibility
Host OSPremiere Pro CS3Premiere Pro CS4
Mac 10.6 (Snow Leopard) 
Mac Intel
Mac PowerPC  
Windows 7 32-bit
Windows 7 64-bit
Windows Vista 32-bit
Windows Vista 64-bit
Windows XP

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Apple Final Cut Pro Compatibility
Host OSFinal Cut Pro 5.1.4Final Cut Pro 6Final Cut Pro 7
Mac 10.6 (Snow Leopard) 
Mac Intel
Mac PowerPC 
Windows 7 32-bit   
Windows 7 64-bit   
Windows Vista 32-bit   
Windows Vista 64-bit   
Windows XP   

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Apple Motion Compatibility
Host OSMotion 3.0.2Motion 4
Mac 10.6 (Snow Leopard)
Mac Intel
Mac PowerPC 
Windows 7 32-bit  
Windows 7 64-bit  
Windows Vista 32-bit  
Windows Vista 64-bit  
Windows XP  

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Avid Systems Compatibility
Host OSAvid Media Composer 2.6Avid Media Composer 2.7Avid Media Composer 3.0Avid Xpress Pro 5.6Avid Xpress Pro 5.7
Mac 10.6 (Snow Leopard)     
Mac Intel   
Mac PowerPC 
Windows 7 32-bit     
Windows 7 64-bit     
Windows Vista 32-bit     
Windows Vista 64-bit     
Windows XP 

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Sony Vegas Compatibility
Host OSSony Vegas 7Sony Vegas 8
Mac 10.6 (Snow Leopard)  
Mac Intel  
Mac PowerPC  
Windows 7 32-bit
Windows 7 64-bit  
Windows Vista 32-bit
Windows Vista 64-bit  
Windows XP

 

- Compatible with All Host Application Versions

- Not compatible with the Host Application

 

 

Video Cards

Like Apple Motion, Magic Bullet Looks requires specific graphics card capabilities to run. Without the correct card, the software will not install or run, and the installer will warn you if you don't have the necessary graphics card installed in your system.

 

Magic Bullet Looks supports a wide range of cards from both ATI or NVIDIA. For ATI cards, we require a 9600 XT or greater, or an X series card starting with the X700 series. Cards with greater model numbers and at least 128 MB of RAM can run the Looks engine.

 

For NVIDIA cards, we support the 6600 model and higher or QuadroFX 1300 and up. Cards with higher model numbers and a minimum of 128 MB of RAM can run Looks. For users working with HD images, we require that the video card have at least 256 MB of RAM. In all cases, we suggest using the latest video drivers for your graphics card.

 

Please Note Since all media is processed at 32 bit, you will absolutely need a 256 MB graphics card or larger. For newer cards from ATI and NVIDIA, we recommend a minimum of 320 MB of RAM. For 2K projects, we recommend 512 MB or a larger amount of RAM on the graphics card.

 

Rendering

In most cases, the Looks plug-in requires rendering to generate final color-corrected output. With host applications like Final Cut Pro and Premiere Pro, you can use Looks as a real-time color correction effect with the dynamic playback capabilities. With applications such as Apple Motion and Adobe After Effects, rendering is required to generate any output with Looks applied. In general, the faster the graphics card, the faster the rendering of media. NVIDIA cards are generally faster than ATI cards of the same level for HD or HDV projects.

 

Please Note The maximum render size in Looks is 8192 x 8192, but is dependent on the video card in the system. Most cards will support 2K media (2048 x 1536) rendering, but only the NVIDIA 8800 series cards or Quadro 4600/5600 support 8K output at time of this writing.

 

Performance Expectations

Since the processing requirements vary wildly by the number of tools in a look, it is difficult to give exact output or render speed expectations on every system with every look. On the highest-end systems such as a Mac Pro or PC workstation with the Quadro 4000 series of graphic cards, you can expect relatively speedy rendering.

 

On a Mac Pro with an X1900XT card, we tested some of the looks for render speed on a 720p clip saved in DVCPRO HD format. This is a higher data rate than DV but lower than uncompressed. The following table shows the render speed of various Look presets. The render speed is noted for the output time relative to the length of the media. For example, a look that is 2.4x real time means that 1 minute of media will take approximately 2 minutes and 25 seconds to render.

 

Look

Complexitiy

Render Speed

Neo, Epic

Extremely Simple

1.1x Project Time

Subtle Film

Simple

1.5x Project Time

Basic

Moderate

2.4x Project Time

Dream Look

Complex

3x Project Time

Focus Left Cool

Extremely Complex

4.6x Project Time

 

As a rule of thumb, you can triple these render times for full-resolution 2K media in QuickTime format. A 1.5x process like the one for the Subtle Film preset becomes a 4.5x process, so a 1 minute piece of 2K media would take about 4 minutes and 30 seconds to output. For DPX or Cineon media, the render times can be more than 10x real time because of the overhead of writing this format. You have been warned. :-)